Google unveiled Stadia at its Game Developers Conference keynote today. It's a device-agnostic game streaming platform that runs on Chrome and is powered by Google's data centers.
Players can simply open Chrome and start playing any game instantly, like they would a video. You can use Stadia on any PC, as long as it can run Chrome and has a high-speed internet connection. You can also run it on Chrome OS devices such as the Pixelbook or Pixel Slate, as well as Android phones. You can also play it on your TV through a Chromecast dongle.
Stadia will launch with support for 4K HDR at 60 FPS and with Surround Sound, so Google has definitely amped up its data center hardware, which it says is powered by custom AMD graphics that deliver more graphical power than a Sony PlayStation 4 Pro and a Microsoft Xbox One X combined.

Stadia is coming later this year, and Google announced many gaming partners including Ubisoft, Unreal Engine, Unity, Id Software, Havok and a lot more
Google says the controller connects directly to its data centers for low-latency controls and gameplay. It doesn't look all that different from a PS4 or Xbox controller, but it does have a couple of key differences.
Firstly, it has a record or capture button, which can instantly capture a particular piece of action for you to share with others. It also has a dedicated Google Assistant button, which you can use to get instant walkthroughs and video guides to particular portions of a game, instead of pulling up YouTube separately.
The controller will be available in white, black and light blue, though Google has not mentioned when. Presumably it will launch with the Stadia platform later this year.

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